Talk:Sturmwind

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

Bethesda?[edit]

Says this game is being deceloped by Bethesda in the first paragraph. Source? 92.7.30.217 (talk) 18:41, 29 February 2012 (UTC)[reply]

If I understand correctly...[edit]

This game will be made for a console thats been discontinued for 11 years? Or is it simply that it was planned for the Dreamcast but still in production and instead will be released for the modern consoles or at least there online shopping services. Though a new game for a discontinued console would be something I would buy, especially for Dreamcast.--81.155.144.59 (talk) 22:34, 12 May 2012 (UTC)[reply]

Yes, this game is in development for a console that has since been discontinued. There is a small, but lively, following for the Dreamcast that has persisted in the years since its death, and continues to release games.71.205.195.188 (talk) 02:38, 9 September 2012 (UTC)[reply]

Sources[edit]

  • Reider, Rudi (February 9, 1998). "Jaguar Tackboard: Native Demo Released; Native Release Unlikely". Jaguar Explorer Online. Vol. 2, no. 1. White Space Publishers. Archived from the original on 2022-12-14. Retrieved 2021-03-16. (Transcription by CyberRoach. Archived 2017-10-01 at the Wayback Machine).
  • Bacon, Matthew (February 2004). "Duranik: Interviewed". MyAtari. No. 40. Archived from the original on 2004-05-12. Retrieved 2021-03-16.
  • Jones, Darran (February 3, 2011). "Retro Radar: Sega's Dreamcast Receives Another Brand New Shooter - The Console That Refuses To Die". Retro Gamer. No. 86. Imagine Publishing. pp. 6–7.
  • RedSpotGames (July 10, 2011). Interview über Sturmwind und redspotgames auf on3 südwild (BR-alpha, 07.10.2011) [Interview about Sturmwind and redspotgames on on3 südwild (BR-alpha, 07.10.2011)]. 3sat (YouTube). neues (in German). Germany: on3-Südwild. Archived from the original on 2013-03-01. Retrieved 2021-12-14. (Transcription and translation by SEGAbits. Archived 2010-12-17 at the Wayback Machine).
  • "Articulo - Hablamos con: Roland Graf" [Article - We spoke to: Roland Graf]. GamesTribune [es] (in Spanish). Vol. 1, no. 30. GTM Ediciones C.B. August 2011. pp. 20–22. Archived from the original on 2012-10-23. Retrieved 2021-03-16.
  • Battison, Jamie (zapiy) (April 5, 2012). "RVG Interviews Duranik". Retro Video Gamer. Zaps Media. Archived from the original on 2012-05-11. Retrieved 2021-03-16.
  • Caballero, Juan Carlos (April 10, 2012). "Entrevista – Duranik, creadores del ¿último? gran juego de Dreamcast: «Sturmwind». ¡Edición bilingüe!" [Interview - Duranik, creators of the last? great Dreamcast game: "Sturmwind." Bilingual edition!]. Mondo Pixel (in Spanish). Hearst Magazines. Archived from the original on 2012-04-15. Retrieved 2021-03-16.
  • Lucard, Alex (April 19, 2012). "Interview with Roland Graf of Duranik About Sturmwind for the Sega Dreamcast". Diehard GameFAN. Inside Pulse Network. Archived from the original on 2012-05-01. Retrieved 2021-03-16.
  • Rolly (May 3, 2012). "Wywiad ze studiem DURANIK - autorami Sturmwind dla konsoli SEGA Dreamcast" [Interview with the DURANIK studio - the authors of Sturmwind for the SEGA Dreamcast console]. SEGA Support Site (in Polish). SuperHost Sp. z o.o. Archived from the original on 2013-07-05. Retrieved 2021-03-16. (Translation by SEGA-SKY Portal. Archived 2020-08-14 at the Wayback Machine).
  • R., Vasily (June 1, 2012). "Интервью с Duranik" [Interview with Duranik]. dreamcast.org.ru (in Russian). Сообщество фанатов Sega Dreamcast. Archived from the original on 2013-07-04. Retrieved 2021-03-16.
  • Cavallo, Dominique (August 1, 2012). "Interview de Roland (Sturmwind)" [Interview of Roland (Sturmwind)]. Gameworld Beta (in French). 4Entertainment. Archived from the original on 2013-12-20. Retrieved 2021-03-16.
  • Voigt, Alexander (November 12, 2012). "AreaGamesInterview: Hinter den Kulissen des Dreamcast-Spiels "Sturmwind"" [AreaGamesInterview: Behind the Scenes of the Dreamcast Game "Stormwind"]. Area Games (in German). Onlinewelten Network. Archived from the original on 2013-06-15. Retrieved 2021-03-16.
  • Palermo, Giulio (December 22, 2012). "Talking With Johannes Graf (Duranik)". Project Firestart. Archived from the original on 2021-03-17. Retrieved 2021-03-17.
  • "History: Native for Jaguar". Duranik. 2012. Archived from the original on 2014-11-08. Retrieved 2022-01-10.
  • Charnock, Tom (December 2015). "Developer Interview: Duranik". The Dreamcast Junkyard. Archived from the original on 2020-12-04. Retrieved 2021-03-16.
  • Wallett, Adrian (September 14, 2018). "Johannes Graf (Atari) – Interview". Arcade Attack. Archived from the original on 19 August 2020. Retrieved 2021-03-16.
  • Johnson, Faith (August 19, 2020). "Johannes Graf - The Brain BEHIND Sturmwind". Retro Faith. Archived from the original on 2020-12-16. Retrieved 2021-03-16.