Talk:Stellaris (video game)

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Move discussion in progress[edit]

There is a move discussion in progress on Talk:Stellaris which affects this page. Please participate on that page and not in this talk page section. Thank you. —RMCD bot 21:15, 30 March 2016 (UTC)[reply]

Possible errors in Gameplay section[edit]

I've noticed some things in the gameplay section that seem like errors to me. First off, one part of the gameplay section claims that, when making a custom empire, the player can create an empire with a Tomb World homeworld or a secondary species. This is a feature I have not encountered in the game. Is this feature unique to a DLC? Second, there is also a claim that both the Extra-Dimensional and Extra-Galactic Invaders end-game crisis events are triggered by 'careless empires'. This is the case for the Extra-Dimensional invaders, but as far as I'm aware, the Extra-Galactic invaders are simply a randomly chosen crisis, not dependent on the actions of an empire. Can someone clear this up for me? Jeb3Talk at me here 19:53, 21 August 2019 (UTC)[reply]

On your first point, yes these are both civics ('Post-apocalyptic' and 'Syncretic Evolution') which come from DLC originally (Apocalypse and Utopia DLCs respectively). Paradox sometimes later makes DLC features available as part of the core game but I don't think they have with these ones.
On your second point, you're right that extra-galactic (Prethoryn Swarm) is not dependent on player action (crisis triggers here: https://stellaris.paradoxwikis.com/Crisis#Crisis_triggers); I read the article again though and the sentence is slightly different than how you have interpreted it. It reads "an awakening of dormant sentient AI or an invasion by extra-dimensional or extra-galactic forces, the former two always being triggered by careless empires" (so, three things, the former two of which are player dependent). Technically correct, although I agree the sentence is a little clumsy.
The gameplay section is pretty old and could probably do with a re-write!
Bluebloodyhero (talk) 19:18, 10 September 2019 (UTC)[reply]

DLCs Update[edit]

Added some introductory text from here. Added species packs. Renamed from "expansion packs" to "DLCs" but should probably be "Expansions and DLCs" to reflect what PDX calls them on its own website?

Should minor DLCs (like free ones, or soundtracks) be included somewhere? Perhaps non-game-content should be included in the introductory text.

Should have some note of what content is available for purchased on consoles. Will probably need to cite this bit for good measure. Sources needed to verify existence of each DLC?--GamerAim (talk) 00:28, 4 November 2019 (UTC)[reply]

Line on China[edit]

"While Paradox Interactive planned to release the game in China, it failed to obtain the approval, presumably as the game allows players to chose the type of government of its spacefaring nation, and among others, allows them to be democratic."

"presumably" should be a red flag for an encyclopedia article. In any case, what actually happens in the source is that one person speculates that it could be because players can choose their government types. And then democracy is listed as a government type.

Actually, the pure facts in the article should make the situation clear: The absolute clearest guidelines that Chinese video game regulators have is to disallow *feudal* and *religious cult* ideologies. Things that Stellaris has.

Now, even if the source did make the written claim, it would be absurd; China is governed by elections at every level and has expressed absolutely no ideological opposition to democracy -- on the contrary, it claims itself to be a democracy. The idea that it would oppose a video game because it allows you to call yourself a democracy is completely untethered from reality. (No personal opinion on the degree of democracy in China is relevant to this)

But never mind all that, the important point is that the line as currently written is neither encyclopaedic nor reflective of the facts in the source. 69.113.166.178 (talk) 02:52, 27 July 2021 (UTC)[reply]