SoundRenderer

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green: Listener Node; white: Speaker Nodes

SoundRenderer is a spatialized audio rendering plugin for Maya to simulate 3D-positional audio. It can be used to create a multichannel audiotrack from many mono wav-files positioned in the scene for later synchronization with the rendered video.

The plugin uses the audiofiles set up in the 3d scene and renders them to a variable number of channels (mono, stereo, 5.1 etc.). To simulate a realistic surrounding, it uses several realworld effects:

Nodes[edit]

There are two different kinds of nodes available. The speaker nodes can be linked to wav-files which are triggered either by a keyframe or an expression, but can also be looped (for constant environmental sounds). The listener node can contain a variable number of speakers and offers a customization of the different effects and their precision.

Mixer[edit]

The mixer offers a parallel configuration of the Speakers in the scene without having to find and select them. It also allows to change the triggering mode.

See also[edit]

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