Mile High Pinball

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Mile High Pinball
Developer(s)Ideaworks3D
Publisher(s)Nokia
Platform(s)N-Gage
Release
  • EU: October 2005
  • NA: November 14, 2005
Genre(s)Pinball
Mode(s)Single player, multiplayer

Mile High Pinball is a late 2005 pinball video game developed by Ideaworks3D and published by Nokia for the Nokia N-Gage.

Gameplay[edit]

Unlike most pinball games, the object of Mile High Pinball is not to score points. Instead, players must keep bouncing their ball higher and higher, into different pinball tables. Players also cannot "lose" balls by missing them with the paddles and letting them fall - instead, if a player fails to successfully hit the ball, they drop down one level. There are also positive and negative powerups on the tables that players may pick up to boost or reduce their abilities. In addition, players collect a form of currency that they can use to buy items in the store.

Multiplayer, however, does use a points system. In ranked matches, finishing a round with the most points gives you one ranking point, which is tracked and published to a leader board, showing the highest ranked players.

Reception[edit]

Mile High Pinball received "favorable" reviews according to the review aggregation website Metacritic.[1] The Academy of Interactive Arts & Sciences nominated Mile High Pinball for "Cellular Game of the Year" during the 9th Annual Interactive Achievement Awards.[4]

References[edit]

  1. ^ a b "Mile High Pinball (ngage: 2005): Reviews". Metacritic. Archived from the original on September 13, 2008. Retrieved March 16, 2015.
  2. ^ Leeper, Justin (January 5, 2006). "GameSpy: Mile High Pinball". GameSpy. Archived from the original on April 10, 2014. Retrieved March 16, 2015.
  3. ^ Buchanan, Levi (February 1, 2006). "Mile High Pinball". IGN. Archived from the original on April 3, 2015. Retrieved March 16, 2015.
  4. ^ "2006 Awards Category Details Cellular Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 6 November 2023.

External links[edit]