4th Annual Interactive Achievement Awards

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4th Annual Interactive Achievement Awards
DateMarch 22, 2001 (2001-03-22)
VenuePolly Esther's
CountrySan Jose, California, USA
Hosted byMartin Lewis
Highlights
Most awardsSSX (5)
Most nominationsJet Grind Radio (8)
Game of the YearDiablo II
Hall of FameJohn Carmack
← 3rd · D.I.C.E. Awards · 5th →

The 4th Annual Interactive Achievement Awards was the 4th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during the last nine months of 2000. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at Polly Esther's in San Jose, California on March 22, 2001 (2001-03-22). It was hosted by Martin Lewis, and featured presenters included Scott Campbell, Louis Castle, Tony Goodman, Lorne Lanning, Sid Meier, Ray Muzyka, Gabe Newell, Chris Taylor, Will Wright, and Greg Zeschuk.[1]

Innovation awards for console gaming and PC gaming were introduced. The console and PC awards for "Action" and "Adventure/Role-Playing" were replaced with "Action/Adventure" and "Role-Playing". Both console and PC awards had a "Family Title of the Year" game category. "Online Game of the Year" was relabeled as "Online Gameplay of the Year". This was the first year online awards for websites were not offered. The category for "Massive Multiplayer/Persistent World Game of the Year" was also introduced. This was the final year games could be nominated for more than one console or PC genre award.[2]

Diablo II won the ceremony's top honor with "Game of the Year". The PlayStation 2 launch title SSX ended up winning the most awards at the event. Jet Grind Radio received the most nominations, but did not win a single award. Electronic Arts received the most nominations and won the most awards, some of which were for publishing SquareSoft games outside of Japan. Electronic Arts also had the most nominated games and the most award-winning games. There was also a tie between FIFA 2001 and Motocross Madness 2 for "PC Sports Game of the Year".

John Carmack, lead programmer of id Software titles Wolfenstein 3D, Doom, and Quake, was inducted into the Academy of Interactive Arts & Sciences Hall of Fame.

Winners and Nominees[edit]

Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[2][3][4][5][6]

Craft Awards[edit]

Console Awards[edit]

Console Game of the Year
Innovation in Console Gaming
Console Action/Adventure Game of the Year

Online Awards[edit]

PC Awards[edit]

PC Game of the Year
Innovation in Computer Gaming
PC Action/Adventure Game of the Year

Hall of Fame Award[edit]

Multiple nominations and awards[edit]

Multiple Nominations[edit]

Multiple awards[edit]

Notes[edit]

  1. ^ Includes all finalists for Console Game of the Year and PC Game of the Year.[7][8]
  2. ^ Game Boy Color version
  3. ^ Tie between finalists.

External links[edit]

References[edit]

  1. ^ "All Star Industry Guests Scheduled to Present at the 4th Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 13, 2001. Retrieved 19 December 2023.
  2. ^ a b "Academy of Interactive Arts & Sciences Announces Recipients of Fourth Annual Interactive Achievement Awards". Academy of Interactive Arts & Sciences. Archived from the original on April 6, 2001. Retrieved 29 December 2023.
  3. ^ "4th Annual Interactive Achievement Awards: Winners". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Archived from the original on June 4, 2002. Retrieved 10 January 2023.
  4. ^ "The 4th Annual Interactive Achievement Awards Nominations". AWN. Retrieved 24 March 2024.
  5. ^ "Academy of Interactive Arts and Sciences Interactive Achievement Awards Winners". GamesFirst!. Retrieved 24 March 2024.
  6. ^ "GDC 2001: Academy of Interactive Arts and Sciences 2001 Awards". IGN. IGN. Retrieved 10 January 2023.
  7. ^ "Game of the year 2001". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Archived from the original on 5 December 2001. Retrieved 15 January 2023.
  8. ^ "Finalists For Interactive Achievement Awards Revealed". Game Developer. Informa. Retrieved 15 January 2023.
  9. ^ "D.I.C.E. Special Awards". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Retrieved 1 June 2022.