Talk:Unreal Tournament 2003

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia

A fan article?[edit]

("There are several Easter eggs (i.e. a hidden vehicle) to hint of UT2003's future potential; it was obvious that Epic Games had very ambitious plans for the sequel to UT and the stripped-down UT2003 was due mostly to time constraints.")

Thats not information, thats conjecture. No citation is given and it can just as easily be assumed that it was stripped down due to incompetant developers as much as time restraints. This thing needs to be re-written by someone who doesnt think Epic are gods gift to gaming. —Preceding unsigned comment added by 82.27.50.255 (talk) 14:13, 9 October 2007 (UTC)[reply]

Boost dodging[edit]

Shouldn't boost dodging be mentioned here?—Preceding unsigned comment added by RedSaint (talkcontribs)

NPOV[edit]

Removed "(However, it should be remembered that many commercial reviewers offer positive reviews to all games, rendering most review ratings meaningless.)" because that's not terribly neutral :P. Sanjay12 09:05, 26 October 2006 (UTC)[reply]

I removed a pretty large paragraph on how 'most' players apparently prefer the original Unreal Tournament to this day that was a rather obvious NPOV violation. Makron1n 17:36, 29 October 2006 (UTC)[reply]

Incorrect story[edit]

The plot listed on this page is extremely incorrect; if fact, this is Unreal Championship's plot, the game which UT2003 was ported from. Since UC is told to play in the far future which is obviously untrue (the official UT2004 site states UT2003 was in 2302, nine years after UT), this plot is non-canon. The canon plot is here: [1]--89.147.67.118 (talk) 15:53, 23 May 2009 (UTC)[reply]

Source[edit]