Protector II

From Wikipedia, the free encyclopedia
Protector II
Publisher(s)Synapse Software
Designer(s)Mike Potter
Programmer(s)Atari 8-bit
Mike Potter
Commodore 64
Ken Rose[1]
TRS-80 CoCo
Robert Black[2]
Platform(s)Atari 8-bit, Commodore 64, TI-99/4A, TRS-80 Color Computer
Release1982: Atari
1983: C64, CoCo
Genre(s)Scrolling shooter

Protector II is a video game written by Mike Potter for Atari 8-bit computers and published by Synapse Software in 1982.[3] It is a sequel to 1981's Protector; both games are horizontally scrolling shooters inspired by the arcade video game Defender. Protector II was ported to the Commodore 64, TI-99/4A, and TRS-80 Color Computer.

Gameplay[edit]

Protector II is a game in which the player uses a needlefighter ship to rescue people while their city is being attacked by aliens.[4]

Reception[edit]

Allen Doum reviewed the game for Computer Gaming World:

The graphics are good, and the sound, animation and scrolling are very well done. Play may begin with either three or five ships at any of six difficulty levels —although I doubt that anyone is expected to play at the higher levels. Even at the lower levels, Protector II moves fast enough that most players won't have time to realize that what they're doing doesn't make much sense.[4]

References[edit]

  1. ^ "Protector II". Game Base 64.
  2. ^ Boyle, L. Curtis. "Protector II". Tandy Color Computers Game List.
  3. ^ Hague, James. "The Giant List of Classic Game Programmers".
  4. ^ a b Doum, Allen (Jan–Feb 1983). "The Atari Arena". Computer Gaming World. Vol. 1, no. 8. pp. 34–35.

Reviews[edit]