PK: Out of the Shadows

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PK: Out of the Shadows
North American cover art for PlayStation 2
Developer(s)Ubi Soft Montreal
Publisher(s)Ubi Soft
Producer(s)
  • Abdelhak Elguss
  • Luigi Proiore
Designer(s)
  • Jason Arsenault
  • Mustapha Mahrach
Programmer(s)
  • Abderrahim Agoumal
  • Abderrahim Boukriss
  • Boujemaa El Hiba
  • Hassan Boulmarfouf
  • Lhoucine Khabir
  • Mohamed Berra
  • Salahedone Essediki
Artist(s)Gabriel Villatte
Writer(s)Guido Martina
Composer(s)Daniel Masson
Platform(s)
ReleasePlayStation 2
  • EU: October 4, 2002
GameCube
  • EU: November 29, 2002
Genre(s)Action-adventure, platformer
Mode(s)Single-player

PK: Out of the Shadows (known as Donald Duck PK in Europe) is a 2002 action-adventure video game developed by Ubi Soft Montreal and published by Ubi Soft. It stars Donald Duck as Paperinik or "PK" as he battles to stop the Evron Empire from taking over Earth. The game is based on the Italian comic book series PK – Paperinik New Adventures.

The game was released on October 4 2002, to mixed reviews from critics; some praised the voice acting, but criticized some level designs and lack of originality.

Plot[edit]

Donald Duck works as a security guard in the Ducklair Tower. He falls asleep and starts dreaming of Daisy Duck and his nephews Huey, Dewey and Louie teasing him. He wishes he was a superhero. An artificial intelligence known as One agrees to help him. He is given a future technological weapon, a new voice, and the new name PK. Before PK can begin his training, they are alerted to the Evronians attack on Earth, prompting One to send PK out to defeat them as 'on the job training'.

Gameplay[edit]

Players assume the control of PK, navigating 3D levels from a third person perspective.

PK uses an 'X-Transformer' arm device throughout the game, which functions as a utility for defense and movement, primarily firing laser shots and to hover over large gaps. More abilities are unlocked for the X-Transformer as the player progresses, unlocking a super punch for shattering weak ground, a supercharge to break enemy shields, a remote X-Transformer to navigate tight spaces and a more powerful costume variant.

As players traverse the levels, they will collect 'Activation Stars', green circular icons sporting One's face. These function as to power checkpoints for the player, requiring 15 to activate it so that should the player die, they'll return to that previously active checkpoint. The player will also find other weapon variants that give the X-Transformer a limited amount of more powerful shots such as fire bullets or rockets.

Also during certain level portions, the player will encounter captured scientists that must be found and rescued before the timer counts down, otherwise they will be teleported away, requiring the player to try again another time. There are six scientists per level (excluding boss battles and the Evronian Mothership), and 40 scientists must be rescued in order to access the final mothership levels.

Reception[edit]

On review aggregator Metacritic, It has average rating of 49% on PlayStation 2 and an average of 46% on GameCube, indicating "generally unfavorable reviews".[5][6] GameRankings gave the PlayStation 2 version a score of 51.41%,[4][5] while they gave the GameCube version a score of 53.68%.[3]

GameSpot gave the game a "poor" rating of 3.2 out of 10 and said, "Unless playing poorly made games is your pastime, avoiding this game is highly suggested."[8] IGN gave both the GameCube and PlayStation 2 versions a 4 out of 10, writing for the PlayStation 2 they said, "Yes, Donald Duck is a superhero. No, it's not much fun.", while for the GameCube version they wrote, "We sure do love Donald, but his latest game is a heartbreaker."[13][14]

GameSpy gave the GameCube version two stars out of five and commented, "Well sweet, how ... completely disheartening! It's hardly a good setup for a winning platform game."[10] Brad Kane of Extended Play also gave the game a two stars out of five, saying, "If you're really thirsting for some Donald Duck platform action in your life, then "Out of the Shadows" will at least provide enough of a challenge to keep you on the jump. But if you're not a devotee and don't need to see PK make his videogame debut, then you can leave this one for the Evronians."[19]

References[edit]

  1. ^ "Disney's PK: Out of the Shadows Release Information for PlayStation 2". GameFAQs. Archived from the original on June 11, 2014. Retrieved November 25, 2014.
  2. ^ "Disney's PK: Out of the Shadows Release Information for GameCube". GameFAQs. Archived from the original on December 30, 2014. Retrieved November 25, 2014.
  3. ^ a b "Disney's PK: Out of the Shadows for GameCube". GameRankings. Archived from the original on October 13, 2014. Retrieved November 25, 2014.
  4. ^ a b "Disney's PK: Out of the Shadows for PlayStation 2". GameRankings. Archived from the original on October 12, 2014. Retrieved November 25, 2014.
  5. ^ a b c "Disney's PK: Out of the Shadows for PlayStation 2 Reviews". Metacritic. Archived from the original on June 12, 2014. Retrieved November 25, 2014.
  6. ^ a b "Disney's PK: Out of the Shadows for GameCube Reviews". Metacritic. Archived from the original on December 30, 2014. Retrieved November 25, 2014.
  7. ^ Mason, Lisa (March 2003). "Disney's PK: Out of the Shadows (GC)". Game Informer. No. 119. p. 85. Archived from the original on February 12, 2008. Retrieved November 25, 2014.
  8. ^ a b Tracy, Tim (January 17, 2003). "Disney's PK: Out of the Shadows Review". GameSpot. Retrieved November 25, 2014.
  9. ^ Steinberg, Steve (November 21, 2002). "PK Out of the Shadows (PS2)". GameSpy. Archived from the original on December 12, 2004. Retrieved November 25, 2014.
  10. ^ a b Steinberg, Scott (January 28, 2003). "GameSpy: Disney's PK: Out of the Shadows (GCN)". GameSpy. Archived from the original on February 20, 2006. Retrieved November 25, 2014.
  11. ^ Bedigian, Louis (December 27, 2002). "Disney's PK: Out of the Shadows - GC - Review". GameZone. Archived from the original on December 11, 2008. Retrieved November 25, 2014.
  12. ^ Knutson, Michael (November 13, 2002). "Disney's PK: Out of the Shadows - PS2 - Review". GameZone. Archived from the original on October 4, 2008. Retrieved November 25, 2014.
  13. ^ a b Smith, David (November 7, 2002). "Disney's PK [Out of the Shadows] Review (PS2)". IGN. Archived from the original on March 25, 2016. Retrieved November 25, 2014.
  14. ^ a b Smith, David (February 10, 2003). "Disney's PK [Out of the Shadows] (GCN)". IGN. Archived from the original on August 28, 2015. Retrieved November 25, 2014.
  15. ^ "Disney's PK: Out of the Shadows". Nintendo Power. Vol. 165. February 2003. p. 155.
  16. ^ Shih, Ed (February 4, 2003). "PK: Out of the Shadows". Nintendo World Report. Archived from the original on March 4, 2016. Retrieved November 25, 2014.
  17. ^ Steinman, Gary (December 2002). "Disney's PK: Out of the Shadows". Official U.S. PlayStation Magazine. p. 158. Archived from the original on June 29, 2004. Retrieved November 25, 2014.
  18. ^ "Review: Disney's PK: Out of the Shadows". PSM. January 2003. p. 42.
  19. ^ a b Kane, Brad (December 16, 2002). "'PK: Out of the Shadows' (PS2) Review". X-Play. Archived from the original on December 22, 2002. Retrieved November 25, 2014.

External links[edit]