Mark Lesser

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Mark Lesser
Photograph of Mark Lesser sitting on beach dunes, holding binoculars in one hand and smiling at the camera.
Lesser, on Plum Island, MA, 1989
Occupation(s)Game producer, electronic engineer

Mark B. Lesser is an American game producer and electronic engineer, best known for programming the first handheld games from Mattel Electronics. He also developed several installments of the NHL video game series.

Lesser graduated from MIT with a B.S. in Electrical Engineering. He joined the Microelectronics Division of Rockwell International in 1972 as a Circuit Designer.[1][unreliable source?] Lesser primarily worked on transistor chips for handheld calculators. Around this time, George Klose, a product development engineer at Mattel Electronics, had the idea to convert handheld calculators into digital games; Rockwell took on the proposal, and Lesser was assigned to the new project for Mattel. Lesser designed the program directly into the hardware, using punch cards in a minicomputer to write the game.[2] Eventually, a 512-byte chip held all the game’s logic, display, and scoring. This “obstacle avoidance” handheld electronic game became Auto Race (1976)—the first handheld game with solid-state electronics.[3] Lesser ultimately programmed the first three titles of the Mattel handhelds line, following up the success of Auto Race with Football (1977), and Baseball (1978). These games proved to be so popular that they spawned several imitators, including a line of electronic games by Coleco.[4] In four years at Rockwell, Lesser created seven handheld games.[5]

Around 1980, Lesser was hired at Parker Brothers, where he programmed Frogger II: Threeedeep! (1984) for the Atari 2600 and developed several (never-released) games.[1] He later moved on from Parker Brothers to work at Microsmiths, then founded his own company, MBL Research, Inc.[citation needed] In 1991, Lesser subcontracted with Blue Sky Productions on the Sega Genesis version of John Madden Football ’93 (1992). Electronic Arts, pleased by Lesser’s good work, later offered him the contract to develop NHL ’94.[citation needed] (Lesser later confessed, “I’d never watched a hockey game, I didn’t know anything about it.”)[5] He continued working on the NHL series through NHL ’99. Lesser’s final game was published in 1999 by EA Sports: a supercross motorcycle simulation game called Supercross 2000.[2] Since 2000, Lesser has been retired from game programming.[5]

References[edit]

  1. ^ a b Stilphen, Scott. "DP Interviews... Mark Lesser". Digital Press. Retrieved 2023-05-04.
  2. ^ a b Derene, Glenn (2013-10-01). "Remembering the First Handheld Games". Popular Mechanics. Retrieved 2023-05-01.
  3. ^ Novakovic, Julia (2022-01-14). "I Wanna Hold Your Hand(held Game)". The Strong National Museum of Play. Retrieved 2023-05-04.
  4. ^ Jeffrey, Cal (2022-01-13). "Coleco: Gone But Not Forgotten". TechSpot. Retrieved 2023-05-04.
  5. ^ a b c McCrea, Nick (2015-02-21). "Retired developer who created 'NHL '94' video game in Maine barn reflects on career". Bangor Daily News. Retrieved 2023-05-04.