Daffy Duck: Fowl Play

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Daffy Duck: Fowl Play
Developer(s)Sunsoft
SANTACLAUS[1]
Publisher(s)Sunsoft
Director(s)Kiharu Yoshida
Designer(s)Michio Okasaka
Programmer(s)Michio Okasaka
Artist(s)Mayson Dassy
Y. Oku
Motoko Saito
Esemaro
Composer(s)Atsushi Takada
Satoshi Asano
Platform(s)Game Boy Color
Release
  • NA: December 1999
  • JP: January 1, 2000
  • EU: 2000
Genre(s)Platformer
Mode(s)Single-player

Daffy Duck: Fowl Play is a 2D platform video game featuring the Looney Tunes character Daffy Duck. It was released for the Game Boy Color in 1999 in North America and 2000 in Japan and Europe.

Plot and gameplay[edit]

Daffy wants to become rich so he joins Bugs Bunny on a treasure hunt.[2] The player controls Daffy and navigates him through 6 levels in total. He can use dynamite to take out enemies and obstacles. At the end of each level, Bugs must be faced in order to progress to the next one. A password system is used to save progress. A minigame is played after clearing a level.

Reception[edit]

French gaming website Jeuxvideo.com gave it a rating of 13/20.[3] Total Game Boy Color gave it 88%.[4]

References[edit]

  1. ^ "Daffy Duck: "Fowl Play" for Game Boy Color (1999)". MobyGames.
  2. ^ Sunsoft (2000), Daffy Duck: Fowl Play EU Box Art
  3. ^ "Test du jeu Daffy Duck : Un Trésor de Canard ! sur GB". Jeuxvideo.com. 29 December 2009.
  4. ^ "Total Game Boy's Review Of Daffy Duck: Fowl Play (Sunsoft) for the Game Boy Color - Everygamegoing". www.everygamegoing.com. Archived from the original on 2020-02-13. Retrieved 2020-02-13.

External links[edit]