Talk:Savage 2: A Tortured Soul

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  1. added Hooked on Savage 2
  2. removed evolved clan as it just links to newerth.com that is already listed there
  3. put the sites into alphabetical order



Untitled[edit]

Changed future tense phrasing since game has launched. Donkyhotay (talk) 22:37, 23 February 2009 (UTC)[reply]



Did some clean up in an attempt to remove the advertising tag, I still believe the first paragraph reads as an advertisement but the rest is fairly ad free, although not perfectly worded. I suggest that someone who knows more about this game go through and clean it up and possibly add a few sections. --Zolty 18:47, 2 July 2007 (UTC)[reply]




Updated minimum requirements as per http://savage2.s2games.com/gp_faq.php —Preceding unsigned comment added by 82.15.55.242 (talk) 17:35, 16 March 2008 (UTC)[reply]

Comparison to Savage I[edit]

Please add comparison to Savage I. I believe Savage 2 is more meelee-oriented than Savage I where there was certain economy. For example, now buildings can be constructed by commander without assistance of other units and also units do not mine resources unlike Savage I. Also commander's orders with arrows on the map etc are very rare in Savage 2.

Experience[edit]

I believe some of the data here may be outdated. From current experience, I know you receive 4 points to distribute per level, and initially 1 point gives 2.5% to a stat (Later it costs 2 points, then 3, and so on). Nicolasjager (talk) 23:44, 9 February 2009 (UTC)[reply]

Also, the interrpt is no longer a part of the game. It has been simplified for new users and now only incorporates blocking and striking. Players have a blocking meter to prevent them from simply blocking all the time and when this runs out your player will be stunned and vulnerable to attack. —Preceding unsigned comment added by 65.31.252.43 (talk) 15:49, 16 February 2009 (UTC)[reply]

Overall bad article[edit]

The entire part "gameplay" is horrible and uncyclopedic. I do not believe its worth salvaging. I suggest deleting the entire "gameplay" sections and working from there. Qwernakus (talk) 15:14, 23 August 2010 (UTC)[reply]

Problem is, I'm not familiar with this game, so all I can do is tidy up the info that's there. But yes, this article is not very encyclopedic. Eik Corell (talk) 15:16, 23 August 2010 (UTC)[reply]

Similar games[edit]

This is the type of game I was looking for a long time.
Does anyone know of any similar games?
With more Command&Conquer feel to it? (This one feels like MMO Third Person Warcraft 3) — Preceding unsigned comment added by 89.143.40.15 (talk) 21:17, 12 January 2013 (UTC)[reply]

Details[edit]

Is the gametype similar to that of "Savage: the Battle for Newerth" - in other words, multiplayer (2+) only? How do "premium accounts" affect gameplay - do they lead to unbalanced play for those without upgrades? The last point is purely opinion-based, but the article lacks the necessary information to make educated guesses...