Katsura Hashino

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Katsura Hashino
橋野 桂
NationalityJapanese
Occupations
Years active1994–present
EmployerAtlus
Notable workMegami Tensei series
Persona series
TitleFounder, Studio Zero

Katsura Hashino (Japanese: 橋野 桂, Hepburn: Hashino Katsura) is a Japanese video game director and producer, best known for working on the Persona role-playing game series by Atlus. From 2006 to 2016, Hashino served as director of P-Studio, an internal team at Atlus that developed the Persona series. Following the release of Persona 5 (2016), Hashino departed P-Studio to establish Studio Zero, another development team at Atlus focused on the creation of a new IP.

Career[edit]

Hashino made his directorial debut with Maken X (1999).[1] He has since directed or produced several games in the Megami Tensei and Persona series.[2] In addition to Persona, Hashino directed and produced on Catherine (2011).[3] Hashino formed a new internal division at Atlus in 2017 called Studio Zero, with their first release being a port of Catherine with additional content, Catherine: Full Body (2019). The studio's first original game is the fantasy role-playing Metaphor: ReFantazio (2024).[4][5]

Style and Influences[edit]

Hashino aims to make games with messages that people can take into real life, wanting players to feel more than simply beating a game upon completion. He is influenced by novelists and authors such as Arthur Conan Doyle, Agatha Christie, Seishi Yokomizo, Go Nagai, Rumiko Takahashi. As well as filmmakers such as Yukihiko Tsutsumi, David Lynch, and B-Movies. He has gone on record stating that the first game he was ever truly invested in was the first Dragon Quest from 1986. Hashino has said that playing Shin Megami Tensei showed him what video games can do better than other mediums, feeling that it made him feel responsible for how characters stories played out.

Works[edit]

Year Title Role
1994 Shin Megami Tensei If... Game design
1995 Shin Megami Tensei: Devil Summoner
1997 Devil Summoner: Soul Hackers
1999 Maken X Director
2001 Maken Shao: Demon Sword
2003 Shin Megami Tensei III: Nocturne Director, supervisor
2004 Shin Megami Tensei: Digital Devil Saga Planning director, producer
2005 Shin Megami Tensei: Digital Devil Saga 2 Producer
Trauma Center: Under the Knife Original plot, producer
2006 Devil Summoner: Raidou Kuzunoha vs. the Soulless Army Producer
Persona 3 Director, producer
Trauma Center: Second Opinion Producer
2007 Etrian Odyssey Special advisor
Persona 3 FES Director, producer
Trauma Center: New Blood Development manager
2008 Etrian Odyssey II Special advisor
Trauma Center: Under the Knife 2 Development manager
Persona 4 Director
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon Supervisor
2009 Persona 3 Portable Producer
2011 Catherine Director, producer, lyrics
Persona 4 Golden Original story, game design, creative producer
2012 Persona 4 Arena Game design, creative producer
2013 Dragon's Crown General producer
Persona 4 Arena Ultimax Game design, producer
2014 Persona Q: Shadow of the Labyrinth Producer
2015 Persona 4: Dancing All Night
2016 Odin Sphere: Leifthrasir General producer
Persona 5 Director, producer
2018 Dragon's Crown Pro General producer
2019 Catherine: Full Body Producer
13 Sentinels: Aegis Rim Development support
2024 Metaphor: ReFantazio Director

References[edit]

  1. ^ "橋野 桂 [プロデューサー&ゲームディレクター] | スタッフ Voice". 2015-05-30. Archived from the original on 2015-05-30. Retrieved 2018-05-04.
  2. ^ "Precious Moments, Hype and High School: A Conversation with 'Persona 5' Director Katsura Hashino". Waypoint. 2017-04-04. Retrieved 2018-05-04.
  3. ^ "Catherine is twenty-hours long, has multiple endings - Gematsu". Gematsu. 2010-08-27. Retrieved 2018-05-04.
  4. ^ "Longtime Persona director hands off series after more than a decade". Polygon. Retrieved 2018-05-04.
  5. ^ Vitale, Adam. "Atlus reveals Metaphor: ReFantazio for Xbox Series X|S and Windows PC, set to launch in 2024". RPG Site. Retrieved 11 June 2023.