Abyss Odyssey

From Wikipedia, the free encyclopedia

Abyss Odyssey
Developer(s)ACE Team
Publisher(s)Atlus
Sega (Windows)
EngineUnreal Engine 3
Platform(s)Windows, PlayStation 4, PlayStation 3, Xbox 360
ReleaseWindows, PS3
  • WW: 15 July 2014
  • PAL: 16 July 2014 (PS3)
Xbox 360
16 July 2014
PS4
  • NA: 28 July 2015
  • PAL: 30 July 2015
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Abyss Odyssey is a platform action-adventure game developed by ACE Team and published by Atlus. It was released in July 2014 for the Xbox 360, PlayStation 3, and Microsoft Windows, and for the PlayStation 4 in July 2015.

The game's plot follows a set of heroes who fight to reach a warlock whose dreams are infecting reality in late 19th century Santiago, Chile. Abyss Odyssey combines elements from multiple video game genres, has a unique art style based on the Art Nouveau movement and has characters based on Chilean mythology. It received mostly positive reviews from critics who praised its atmosphere but criticized some aspects of gameplay.

Gameplay[edit]

The game's developers described Abyss Odyssey's fighting style as "a bit like Street Fighter meets Super Smash Bros."[1]

The gameplay has a fusion of elements from a number of gaming genres.[2][3] The player controls an avatar who battles enemies and advances through dungeons to reach the conclusion of the stage. The game's levels are procedurally generated, providing a new experience on each.[2] The player only has one life but may be revived.[3] If the player character dies, the player is put in control of a much weaker human who tries to avenge their death and can revive the player at specific altars.[2]

The game's fighting system combines elements of the Super Smash Bros. and Street Fighter franchises,[1][2] and rewards players for timing their blocks and attacks at the right moment.[2][3] Players can capture the souls of enemies they encounter—once collected, a player can then assume the form and abilities of the enemy in-game.[3] Abyss Odyssey uses a community-based unlock system; upon its launch, only the first "phase" of the game was available. After a certain number of players defeat the game's final boss, the Warlock, the next phase of the game is unlocked for all players.[3]

Development[edit]

The art was inspired by the works of Harry Clarke

Developer ACE Team revealed Abyss Odyssey on their blog on 4 March 2014.[4] The developers were inspired by the Art Nouveau movement and they used Harry Clarke as a direct reference for much of the game's art and atmosphere.[1] The developers intended the game to be extremely replayable and designed the combat mechanics to be simple to understand, after initially considering a more complicated fighting layout.[1]

An Enhanced Edition titled Abyss Odyssey: Extended Dream Edition introduced competitive multiplayer as well as new types of enemies and bosses to the game and was released for the PlayStation 4 in July 2015. A "nightmare" difficulty mode is included in the Enhanced Edition.[5]

Reception[edit]

The game received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[6][7][8][9] Critics praised the game's art style and atmosphere, but were disappointed by some of its game mechanics and its repetitive nature.

Eurogamer's Dan Whitehead praised the PC version's visuals and new ideas in a positive review, but felt that there was a "... sense that in straddling so many genres, the game has spread itself a little thin."[3] IGN's Richard Cobbett compared the same PC version's roguelike elements unfavorably to The Binding of Isaac and Spelunky, but noted that "the soundtrack is fantastic, and the art is even better."[2] Hardcore Gamer's James Cunningham likened the art style to "playing a Grateful Dead album cover" and called it "a quirky little gaming gem."[13]

Reception to the combat system was mixed. Destructoid's Alasdair Duncan felt that the combat system was "enjoyable and deep" and provided one of the main reasons to play the game,[10] while PC Gamer's Emanuel Maiberg derided what he felt to be the game's sluggish control input and compared the game negatively to the Super Smash Bros. series that its fighting system is based on.[16]

References[edit]

  1. ^ a b c d Grayson, Nathan (7 March 2014). "Zeno Clash Dev On Abyss Odyssey's Procedural Insanity". Rock Paper Shotgun. Gamer Network. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  2. ^ a b c d e f g Cobbett, Richard; Stapleton, Dan (24 July 2014). "Abyss Odyssey Review". IGN. Ziff Davis. Archived from the original on 6 August 2014. Retrieved 7 August 2014.
  3. ^ a b c d e f g Whitehead, Dan (24 July 2014). "Abyss Odyssey review (PC) [date mislabeled as "9 February 2015"]". Eurogamer. Gamer Network. Archived from the original on 27 July 2014. Retrieved 22 February 2023.
  4. ^ Bordeu, Andres (4 March 2014). "Abyss Odyssey revealed!". ACE Team. Archived from the original on 10 August 2014. Retrieved 22 February 2023.
  5. ^ Matulef, Jeffrey (8 May 2015). "Abyss Odyssey: Extended Dream Edition announced for PS4". Eurogamer. Gamer Network. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  6. ^ a b "Abyss Odyssey for PlayStation 3 Reviews". Metacritic. Fandom. Archived from the original on 8 March 2024. Retrieved 2 December 2020.
  7. ^ a b "Abyss Odyssey for PC Reviews". Metacritic. Archived from the original on 8 March 2024. Retrieved 7 August 2014.
  8. ^ a b "Abyss Odyssey: Extended Dream Edition for PlayStation 4 Reviews". Metacritic. Archived from the original on 8 March 2024. Retrieved 2 December 2020.
  9. ^ a b "Abyss Odyssey for Xbox 360 Reviews". Metacritic. Archived from the original on 8 March 2024. Retrieved 2 December 2020.
  10. ^ a b Duncan, Alasdair (15 July 2014). "Review: Abyss Odyssey (PC)". Destructoid. Gamurs. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  11. ^ Moore, Ben (21 July 2014). "Alien Odyssey - Review (PC)". GameTrailers. Defy Media. Archived from the original on 10 August 2014. Retrieved 22 February 2023.
  12. ^ Clouther, Andrew (15 July 2014). "Abyss Odyssey Review: Gaze long into the abyss, the abyss also gazes into you". GameZone. Archived from the original on 6 October 2015. Retrieved 22 February 2023.
  13. ^ a b Cunningham, James (15 July 2014). "Review: Abyss Odyssey (PC)". Hardcore Gamer. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  14. ^ "Abyss Odyssey (PS3)". PlayStation Official Magazine – Australia. Future Australia. October 2014. p. 77.
  15. ^ Evans-Thirlwell, Edwin (21 July 2014). "Review: Abyss Odyssey Xbox 360 [Incomplete]". Official Xbox Magazine UK. Future plc. Archived from the original on 24 July 2014. Retrieved 22 February 2023.
  16. ^ a b Maiberg, Emanuel (18 July 2014). "Abyss Odyssey review". PC Gamer. Future plc. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  17. ^ Stinton, Alex (18 August 2015). "Abyss Odyssey: Extended Dream Edition Review". Push Square. Gamer Network. Archived from the original on 23 February 2023. Retrieved 23 February 2023.
  18. ^ Tucker, John (2 September 2015). "Abyss Odyssey: Extended Dream Edition". RPGFan. Emerald Shield Media LLC. Archived from the original on 23 February 2023. Retrieved 23 February 2023.
  19. ^ Mackey, Bob (31 July 2014). "Abyss Odyssey PC Review: Training Wheels". VG247 (USgamer). Gamer Network. Archived from the original on 29 July 2022. Retrieved 22 February 2023.
  20. ^ Hargreaves, Roger (21 July 2014). "Abyss Odyssey review – hot Chile gaming (PS3)". Metro. DMG Media. Archived from the original on 22 February 2023. Retrieved 22 February 2023.
  21. ^ Pressgrove, Jed (7 August 2015). "Review: Abyss Odyssey: Extended Dream Edition". Slant Magazine. Slant Magazine LLC. Archived from the original on 22 February 2023. Retrieved 22 February 2023.

External links[edit]